![]() ![]() When not writing about video games, George is playing video games. He's been writing about the industry since 2019 and has worked with other publications such as Insider, Kotaku, NPR, and Variety. George Yang is a freelance writer for IGN. “Certainly this has been a huge lesson for us and hopefully other indie creators out there too that assets on these storefronts seemingly cannot be purchased in good faith.”īleak Faith: Forsaken is a Soulslike survival-horror action RPG that was released for PC on March 10. “Some changes we included in the recent patches, and more are coming in the next few days,” the studio said. The development team has also removed all of these animations from Bleak Faith, stating that Epic’s answer wasn’t satisfactory and will work to replace the assets over the next few days. As with any store that hosts third-party content, however, Epic is not in a position to independently verify such rights, and Epic makes no such guarantee to purchasers of the content.”Īrchangel Studios noted that the assets that it had used for Bleak Faith have since been removed from the Unreal Engine marketplace. For everyone else, however, even the most diehard of Souls fans might want to wait for more updates before trying this title.The studio also said that it had reached out to Epic Games about an investigation, to which it then responded, “Pursuant to the Marketplace Distribution Agreement, each Marketplace seller represents and warrants to Epic that they have appropriate rights to upload their content. For those that can deal with them, Bleak Faith: Forsaken might be the maze-like adventure they've been looking for. ![]() But until that day comes, it is hard to look past the glaring issues. With enough time, this game could be incredible. The developers seem well-intentioned and have been patching the game every day since its release, but there is still a lot to be done. While the game has potential, there are currently too many issues to be able to recommend purchasing it. Score: 1/5 Stars Verdict - A promising Soulslike, but it needs more time It's certainly possible to get through the game despite the clunkiness and inconsistency of the controls, but that doesn't make it enjoyable. Control of the character can also lock up, making it impossible to attack or do anything, and the Stamina meter can be frozen while not even in combat. The first boss of the game has an area of effect attack that is completely avoided by jumping and nowhere in the game does it explain that this combination of strange inputs would cause the player to jump. Playing on a controller, you can jump using L2 + X or LT + A while on PC it's Alt. Mainly, there are plenty of graphical and gameplay glitches that do more than blemish this title. There are no huge issues with the core gameplay on its own, and experimenting with different weapons is fun, but there are a lot of pressing issues with how the game feels to play. ![]() Enemies respawn after each death, but players can create their respawn point, or Homunculus, to skip having to go through the enemies and obstacles in between Homunculi. The game functions the same as other Souls titles with the gameplay loop being focused on exploration, stat raising, and finding the boss at the end of areas. Bleak Faith: Forsaken developer Archangel Studios has been accused of using animations from FromSoftware games including Elden Ring for their own. There is no way to level up, so to make the right build, players have to craft Crystals to embed their equipment to increase their Stats or change their Stats to what they want. Like other similar games, Bleak Faith: Forsaken focuses on getting to and from different areas and collecting gear on the way. The game features a large world to explore and unique mechanics that make it stand out. It's rough around the edges however, the game takes on a unique approach to the Soulslike formula. With a development team of only three people, Bleak Faith: Forsaken shows a lot of promise with its visuals and gameplay. ![]()
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